Respawn Entertainment has deployed a targeted hotfix to resolve a physics exploit involving Octane’s jump pads and to deliver additional performance optimizations. This update specifically prevents players from launching unintended objects across the map while introducing secondary adjustments to stabilize frame rates. The details arrived via the official developer notes as published on Steam.
Apex Legends is a fast-paced battle royale shooter developed by Respawn Entertainment and published by Electronic Arts on PC, PlayStation, Xbox, and Nintendo Switch, with these changes arriving under the Update 7 deployment.
Bug Fixes
The core of this minor update addresses a physics anomaly that became a brief sensation within the community training grounds. Octane has always been a source of movement-based bugs, but this specific issue allowed his Launch Pad ultimate to interact with assets that were never meant to receive upward velocity.
Performance issues have been a recurring talking point in the community, especially after major seasonal transitions. By deploying these incremental adjustments, the developers are actively responding to player feedback regarding frame drops that persisted even after the initial round of performance patches.
- Octane Jump Pad Correction: Octane‘s jump pads will no longer bounce unintended objects. The development team acknowledged the creativity of the community, noting that the viral Firing Range clips showcasing launched objects made them chuckle, but the interaction has been entirely disabled to preserve physics engine stability.
- FPS Optimization Pass: The patch applies further adjustments to improve recent FPS fixes. This serves as a follow-up to previous performance patches, aiming to smooth out frame rate delivery during intense, ability-heavy squad fights.
Player Impact
Content creators and Firing Range theorists lose a highly entertaining tool for physics manipulation tonight. The patch completely halts the ability to launch heavy assets, meaning players can no longer set up elaborate trick shots or launch training dummies into orbit using Octane‘s signature ultimate ability.
Ranked players should experience a more consistent frame rate during chaotic end-game circles. Because the developers are layering these adjustments directly on top of recent performance patches, the update targets the lingering micro-stutters that have disrupted tracking and recoil control in high-level lobbies.
Casual players will notice a more predictable environment in the Firing Range, where the physics engine will no longer be strained by runaway assets. While the bug was largely harmless and confined to non-competitive spaces, removing it prevents potential server-side performance degradation during active training sessions.


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