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Dead by Daylight Update 10.0.0 Adds The Slasher on PTB

Dead by Daylight Update 10.0.0 Adds The Slasher on PTB

The highly anticipated Update 10.0.0 has officially arrived on the Public Test Build, introducing a terrifying new Killer known as The Slasher alongside a suite of new Survivor perks and extensive aura customization options. This update also brings a brand-new Match Details tab to help players understand Killer powers in real-time, alongside dozens of critical bug fixes across multiple maps. As published on their official forum, players can now jump into the test environment to experience these sweeping changes firsthand.

Dead by Daylight is an asymmetrical multiplayer survival horror game developed and published by Behaviour Interactive, currently available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, and mobile platforms. If you are looking for more spooky experiences on Steam, you might also want to read about the new farming horror hybrid coming to Steam.

How Do You Access the Dead by Daylight PTB?

To access the Dead by Daylight Public Test Build, players must opt into the public test beta branch via Steam, which will automatically unlock all characters and pre-load items. The developers have outlined several critical rules and reminders for players participating in this test cycle:

  • All characters you have unlocked via Steam will be unlocked on the PTB, including any new character(s) introduced in this update. If DLC content has been unlocked via a platform other than Steam (including the in-game Store), this will not be automatically unlocked in the PTB. This content can be unlocked with the provided Auric Cells.
  • When accessing a character’s Bloodweb, the character will be automatically set to Level 50 and Prestige 3, unlocking their perks to Tier 3, as well as any items that would regularly be obtained during this process. Known Issue: After accessing a character’s Bloodweb, certain UI elements may incorrectly display a Prestige level other than Prestige 3. This is only a display bug, as characters will still function as though they are Prestige 3.
  • All offerings, items, and add-ons will be pre-loaded with 99 units available.
  • 12,500 Auric Cells and 1 million Bloodpoints will be given on each new PTB version, available to explore Outfits and Characters in the Store.

Jay’s Commentary: This generous progression injection ensures that players can immediately experiment with high-tier builds and customization options without the typical live-game grind.

New Killer: The Slasher

The headline addition of Update 10.0.0 is The Slasher, a relentless force equipped with tracking abilities and deadly projectile attacks. Below are the official details of his power and special abilities:

  • POWER: OMNIPRESENT EVIL: Press the Active Ability button to activate Omnipresent Evil. The Slasher becomes invisible and gains Undetectable, but cannot see Survivors or their Scratch Marks. Mist Clouds reveal the location of Survivors who are not moving. Footprints reveal the path of Survivors who are walking or running. Omnipresent Evil is deactivated by using Jump Scare.
  • SPECIAL ABILITY: JUMP SCARE: While Omnipresent Evil is activated, look at a Pallet, Breakable Wall, or Window to quickly move to it and perform a special-break or special-vault action. The Secondary Action button switches the side you will face when performing Jump Scare. Jump Scare exits Omnipresent Evil mode, grants Haste, and reveals detected Survivors with Killer Instinct.
  • SPECIAL ABILITY: THROWING SPIKES: Grab a Spike from Scrap Piles or Hooks. Hold the Secondary Action button to ready the Spike and tap the Attack button to throw. Spikes are replenished throughout the map when Omnipresent Evil is activated. A Spike knocks back a Survivor and damages them for one health state. Survivors will be Impaled if they are hit with a Hook Spike. They cannot heal past the injured state and the embedded Hook Spike will have an Aura visible to the Killer. Injured Survivors will be both Impaled and Immobilized if they are hit with a Spike and knocked into a wall.

Jay’s Commentary: The Slasher’s kit forces a highly tactical tracking playstyle, where players must rely on environmental footprints and sudden window-vault ambushes to catch survivors off-guard.

New Killer Perks

The Slasher arrives with three unique perks designed to punish survivors during chases and reward aggressive map navigation:

  • Hex: Scared to Death: After you hook 3 different Survivors, a Dull Totem ignites. While chasing a Survivor, whenever you basic-break a Pallet, Survivors within 13m scream and gain 11/12/13% Hindered for 3s.
  • Silent Shadow: When the trial starts, you gain Undetectable for 11/12/13s or until you down a Survivor. When all Generators are completed, you gain Undetectable.
  • Rampage: Whenever you basic-break a Pallet or Breakable Wall, you earn 1 Token, up to 13. Whenever you are blinded or Pallet-stunned, for the next 13s you gain 1% Haste for each Token. Cooldown: 30/25/20s.

Jay’s Commentary: Rampage stands out as an exceptional counter to aggressive survivor teams, turning flashlight blinds and pallet stuns into a massive speed boost.

New Survivor Perks

While the new original Survivor is not yet playable on the PTB, their unique perks are available as generic options for testing purposes:

  • Wide Open Throttle: Whenever you fast-vault a Pallet: You gain 10/12.5/15% Haste for 3s. The Pallet is reset, blocked for 60s, and all Survivors see its Aura for that time. Cooldown: 60s.
  • Lend a Hand: Once per trial and per Survivor, after you have blessed or cleansed 1 Totem, while healing another Survivor, use “F” to give them 2/3/4 permanent healing charges.
  • Cross-Examination: While in the Killer’s Terror Radius, the Killer leaves Light Marks that lasts for 10s that you can see. While on the Killer’s Light Marks, you gain Elusive. This ends after 3/4/5s.

Jay’s Commentary: Wide Open Throttle is a game-changer for looping, allowing survivors to reset dropped pallets and gain a sudden burst of speed.

New Features and Accessibility Updates

This update introduces highly requested visual customization features alongside an in-game guide for facing unfamiliar Killers:

  • Auras Customization: New aura types are available for color customization including Blocked Objects, Completed Generators, Generator Progress, Dull Totems, Cleansed Totems, Hex Totems, Boon Totems, Hatch, and Exit Gate Switches.
  • Killer Power Match Details Tab: Match Details have been updated with a new tab to provide a simplified description of the currently faced Killer’s power. Match Details will only show this information when any Survivor enters a chase or loses a health state. The Killer Power Tab can be directly accessed by pressing F1 on Keyboard or pressing and holding SELECT on Controller.

Jay’s Commentary: The new Match Details tab is a phenomenal addition for newer players who struggle to understand complex killer mechanics in the heat of a match.

Key Bug Fixes

Behaviour Interactive has addressed a massive list of issues affecting audio, character collision, and map environments:

  • Audio and Character Fixes: Resolved an issue where The Krasue‘s grunts were silent on hooks, and toned down The Ghoul‘s overly loud power SFX. Additionally, bots will no longer have supernatural awareness of stealth-active killers, and a locker-teleporting visual bug for The Dredge has been fixed.
  • Environment and Map Adjustments: Fixed collision bugs in the Underground Complex, Sanctum of Wrath, and Crotus Prenn. Projectile blocks around the combine harvester in Coldwind Farm have been resolved, and wall gaps in the Raccoon City Police Station East Wing have been sealed.
  • Perk and UI Corrections: Standardized descriptions have been applied to Self-Care and Strength in Shadows, while a bug that caused Deliverance to trigger during second-stage anti-camp unhooks has been squashed.

Jay’s Commentary: Fixing the bots’ omnipotence against stealth killers makes offline practice far more realistic and useful for training.

What This Patch Means for Players

Update 10.0.0 represents a major shift in how both stealth and chase mechanics function in the game. The Slasher introduces a highly strategic, tracking-focused gameplay style that rewards map knowledge, while the new aura customization options provide unprecedented visual clarity. Players will need to adapt to the high-mobility threat of Jump Scare and the oppressive slowdown of the new survivor-blocking perks when this update eventually hits the live servers.

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